Six Flags Magic Mountain
Valencia, California
American Coaster Enthusiasts - Coaster Con 42
June 16 - 18, 2019
Page Thirteen
Click on any photo to see a larger version of it.
Viper was the last of the triplets to be built and it is the last
one left as Shockwave closed in 2002 and the Great American Scream
Machine went to the coaster graveyard in the sky in 2010. It was a
little sad seeing the pinnacle of Ron Toomer's Arrow Dynamics
overshadowed by all of the newer coasters and almost forgotten with
little to no line during my time at Six Flags Magic Mountain.
Despite that it was great to get to have a little flashback to the Shockwave
of my youth; that along with the help of a really pretty girl who wanted
to ride it over and over, that made me stop being terrified of coasters. Shockwave may be gone, but
spiraling down that first drop in an empty train with nothing
accompanying me but my memories it was easy to go back thirty-one years
for all of those rides and that girl. The memories have faded
enough where I can't remember her name but I will never forget those
rides.
For the Con Six Flags Magic Mountain brought out a few goodies from the
closet. Models like this used to be how ride manufacturers would
show what a design was going to look like. There were no 3d
computer generated renderings of a new coaster.
They released hand drawn sketches of rides or there would be photos of models like this
one. My guess is that this model of the Great American Scream
Machine was sent to Six Flags Magic Mountain in order to promote Viper
as they had a similar layout.
Viper was Arrow Dynamics crowning achievement and high water mark.
Next to it sits Arrow Dynamics swan song: X2.
With companies like Intamin and Bolliger & Mabillard using computer
aided design and computer aided manufacturing to change the coaster world in
a tidal shift in the early 1990's. It like going from propeller engines to jets in air flight
and Arrow
Dynamics was left behind.
Being more of a job shop that was focused on what they were working on
right then Arrow didn't do the research and development to improve and
develop the new rides that parks wanted. Eventually parks
didn't want another cookie cutter looping coaster with the same standard
sized loops and corkscrews.
Parks wanted rides that were custom and unique as well as super smooth.
Moving later into the 1990's no one was
buying what Arrow had to sell.