Click on any photo to see a larger version of it.
Leading to X
2 what happened was that one year Arrow was pitching Six Flags all
of their ideas and none of them even vaguely interested the chain.
Then as the meeting was coming to the end; with no sale in sight for
Arrow, a young designer Alan Schilke (who currently designs for Rocky Mountain
Construction and others) threw out the idea of a 4D coaster. That
is a coaster with cars that can flip while the coaster moves along its
course. Intrigued, Six Flags said three things:
1. They would
buy it.
2. It had to be ready by Memorial Day of 2001.
3. It had to be huge with a drop of over 200 feet.
Arrow got right to work and X was announced as Six Flags Magic
Mountain's new ride for 2001.
Unfortunately with limited development time and being extremely complex
with two sets of rails; one for the coaster and one set to control the
flipping of the seats, there were a lot of gremlins to get out of the
system. This delayed opening to January of 2002. Delays cost
in the seasonal world of amusement parks and it cost Arrow Dynamics
enough to close the company for good.
"X" as the ride opened as had issues with serious roughness and with
Arrow gone S&S Powersports bought what was left of the company. In
2007 Six Flags asked that they continue to work on improving X's ride
experience. What happened was a massive redesign of the trains reducing
excessive weight that led to maintenance and ride roughness.
In 2008 the rebranded and reinvigorated X2 came back to life.
I was really looking forward to trying this out as the ride just looks
so insane. Before getting on X2 I have been on three of the Alan Schilke
designed 4d
free fly coasters so flipping head over heels while a coaster moves
forward was no big thing. On X2 the flipping is not random like on
the free flys but it
is controlled and that intrigued me.
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Copyright 1999 - 2024
Paul B.
Drabek