Worlds of Fun
Kansas City, Missouri
August 20, 2017
Page Six
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With Great Coasters International doing a bunch of off season work on
Timber Wolf Bond and I decided to see if it was new and improved or was
the legendary "intense ride jostling" still there.
According to this sign that lines the queue the "intense ride jostling"
was still there.
This sign also said that it was still there so I guess you can't say
that they didn't warn us.
So what did we think? Was the "intense ride jostling" still there?
Outside of getting the lap bar rammed with all of the ride ops force
down into both of our pelvis' up through this point Timber Wolf was
smooth, fast and good Lord what kick ass airtime. We were loving
it. Then we hit the helix.
Charlie Dinn who originally built Timber Wolf along with plans from
Curtis Summers could build the heck out of straight track but when it
comes to a helix all of his rides go to complete crap. The trains
shimmy violently around as Dinn or the people who laid track for him
could never figure out how to keep the track gauge constant through a
turn. That is what caused Timber Wolf's "intense ride jostling"
and obviously GCI hasn't tackled that part of the ride yet. As a
result Timber Wolf's painful and really boring 540 degree upward helix
just completely ruins what should be a great ride. If I were
running Worlds of Fun I'd rip the helix out, replace it with hills and
turns and call it Rabid Timber Wolf or something else. The amazing
non-helix part of Timber Wolf deserves it.